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Senior Graphics Engineer

Unity Technologies · [object Object] · Graphics

Employment type

Full-time

Work setting

On-site

Location

[object Object]

Schedule

Day shift

Posted

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Job overview

The Senior Graphics Engineer is an onsite role based in the United States. Compensation is not specified, and this role supports the graphics department at Unity Technologies. This role exists to develop and maintain high-quality shader management systems. The engineer collaborates with multi-functional teams to bring new engine features to all platforms.

What you'll do

  • Develop and maintain shader management systems.
  • Maintain existing systems for performance and stability.
  • Work with multi-functional teams to bring new engine features to all platforms.
  • Enable Unity shaders to work across platforms and render pipelines.
  • Build automated tests for new features.

What we're looking for

Skills & competencies
full-time
day shift
graphics engineer
unity technologies
c++
shader
onsite
no on-call
software engineering
3d
Work arrangement
  • Weekend coverage required

Benefits & perks

  • Comprehensive health, life, and disability insurance, retirement plans, vacation, mental health support.

Why this role

Focuses on pioneering graphics features for a world-leading game engine.

About the employer

Unity Technologies is hiring for this role. Industry: Custom Computer Programming Services. Sector: 54.

Additional details

Industry sector
54
Industry
Custom Computer Programming Services
Occupation code
15-1253.00
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